This is a Demo Showcase of a metroidvania game set in a handcrafted scifi surreal world, Namtar. 

FACTSHEET

REBIRTH,
DIE,
EXPLORE,

A world of wonders twisted into brutal nightmares, where every step could lead you towards your escape—or your eternal rot within Namtar’s living hell.

A PORTAL
TO THE AFTERLIFE,

or an
alien hell?

GAMEPLAY

Namtar offers a blend of exploration, combat, and narrative set in a surreal purgatory world.

Players progress through a quest-driven storyline, uncovering their past while navigating levels filled with both beauty and grotesque horrors.

  • PLAYTIME / 10-15 min
  • TARGET GROUP /
    Young Adults +
  • PLATFORMS / Itch.io, PC

FEATURES

  • Immersive level design that bring the twisted world of Namtar to life.
  • Dialogue system that drives story progression and character interactions.
  • Fluid player movement with attack combos + dash for engaging combat encounters.
  • Quest system that guides exploration and unlocks new challenges.
  • inventory system (with an expanded layout in development).

grotesque

psychedelic

vibrant

Namtar blends grotesque horror with psychedelic vibrancy, creating a world that is both unsettling and mesmerizing. Inspired by the biomechanical nightmares of H.R. Giger and the dreamlike visions of Moebius, the game uses frame-by-frame animation to bring its alien creatures and landscapes to life. Instead of muted palettes and shadows, it embraces vivid neon hues—pulsating colors, alien flora, and distorted anatomy that feel alive and otherworldly.

The result is a Metroidvania aesthetic distinct from its influences—Blasphemous, Gris, and Castlevania—by leaning into surrealism and radiant body horror. Enemies and environments blur the line between flesh, machine, and dreamscape, evoking both fear and fascination.

TO BE ADDED / BOSS FIGHT!!! 😈💀🥺👁👄👁🦋

SCREENSHOTS & MEDIA ASSETS

THE team

Just some silly creatures collaborating sharing their passions and crafts


ilianna Kamtsiora
@ THATXENOMORPH

VISUAL DEVELOPMENT | GAME DESIGN | ANIMATION


Konstantinos Mikroudis
@ BONKO GAMES

GAME DESIGN | GAME DEV | PROGRAMMER


Bill Kout
@ bRXINLESS//B

MUSICIAN